Following Monolith's shock closure, GOG is offering 90% off its 2005 shooter FEAR and accelerating t

Yesterday, Warner Bros Monolith Productions in a "strategic change of direction". A studio with a 30-year legacy, Monolith's games include,,, Condemned: Criminal Origins, and more [[link]] recently its excellent Middle-earth tie-ins and which introduced the remarkable. Amid the shock and anger at what seems an inexplicable decision, tributes have poured in for the studio and its incredible library of games. Among these is a double-barrelled blast of affection from, which has accelerated its preservation efforts for one of Monolith's best games, as well as offering it at a deep discount for the next few days.

That game is, which bundles Monolith's fantastic shooter with its two expansions, Extraction Point and Perseus Mandate. Released in 2005, combined eye-popping bullet-time action with Japanese horror influences and some of the best enemy AI ever committed to code. Its shotgun is also my second favourite weapon in any FPS, behind only Unreal Tournament's mighty.

Second, GOG is currently offering a on its current version of FEAR Platinum from now until Friday. This means it's currently available for less than a pound in the UK, and สมัคร winner55 เครดิต ฟรี 188 around a dollar in the US. I [[link]] don't recall much about FEAR's expansions, having not played them since they were released. But ทางเข้า winner55 ผ่านโทรศัพท์มือถือ​ I've returned to vanilla FEAR numerous times over the years, and it's an absolute must-play for any FPS fan, and easily worth that price on its own.

In its statement, GOG also says this isn't the only game from FEAR's developer in line for the preservation program, with "other Monolith icons to join eventually as well." Currently, the only Monolith game in the preservation program is Middle-earth: Shadow of War, so GOG could be referring to any of the others. But the likely candidates are Tron 2.0 and, as those are both already available on the GOG store.

Monolith's current project was a Wonder Woman game, which it began working on in 2021 after Warner Bros cancelled the project the studio began after Middle-earth: Shadow of War. Like the Middle-earth games, Wonder Woman would have used the Nemesis system, which Warner Bros after Shadow of Mordor released, then proceeded to release one game that used it in 11 years. Wonder Woman's former narrative designer, G.D Annin, that the game "was going to be AMAZING", though reports from November last year suggested the, having been rebooted in 2024 and still years away from launch. While I personally don't have much investment in Wonder Woman as a character, I definitely would have played the game, because it was being made by Monolith.

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